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VideoGames: "In other words: Even now, a year and a half into the AI boom, it’s *still* unclear whether a) this will be a truly transformative and disruptive force, at least in the eyes of employers and executives, b) it will stick around, propped up by reams of venture capital for years making a middling kind of impact in different sectors, a destabilizing but not totally destructive force for workers, or c) collapse in a spectacular bursting bubble, and going the way of the metaverse or web3.
But underlying all this, and the root cause for much of the most vociferous despair and outrage, I think, is the uniquely depressing fact that we are having some of these conversations in the first place, at all. The pitch of automation has historically been that it will do the dangerous, dirty, and dull jobs so that we humans can focus on the stuff that allows for human flourishing. So why are we here, watching concept artists lose their jobs to software trained on previous artists’ work, auto-generating output at the press of a button? Why are we automating the job of translators, who have a unique knowledge of their local language and culture, and can artfully translate works into a new medium with its meaning intact? Why do we want to live in a world where instead of an actual voice actor we have AI voice actors synthesized into a mush from all those who came before them?"
https://www.bloodinthemachine.com/p/the-great-and-justified-rage-over
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